Gibbed Save Editor For Mass Effect 2



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Gibbed save editor for mass effect 2015

Ottemis's Gibbed Femshep Hair, Hats and Textures Original Forum Post This is meant to get all the gibbed facial textures and hairstyles for femshep in one place, instead of scattered all over the web. Hey all, Just trying to use Gibbed's save editor to import a ME2 character into the game to avoid playing through the first mass effect for the 10th time. I change the flags to the decisions that I want to have carry over, but when I import the character, the game just goes to a black screen during the prologue right when Shepard is introduced with the love interest from the first game. Gibbed's save editor for mass effect 2! Easy to use and enjoy! This save editor can edit your character, resources paragon/renegade points name credits etc.! This save editor can also edit mass effect 1 events and add squad members and complete their loyality missions with simple click! Mass Effect 2 Save Editor. Discussion in 'Save Games' started by Neoteam1, Mar 16, 2012. Neoteam1 Addict. Gibbeds Save Editor (ME2).zip File size: 52.5 KB Views. Any risk to adding paragon/renegade points through gibbed save editor in ME2? MASS EFFECT 2 I really hate the morality system ME2 uses, and how you have to basically only choose one side of the morality system if you want to pass the later game speech checks.

See modding thread http://social.bioware.com/forum/1/topic/128/index/2277020/1 for xbox modding information and to ask questions. Also see Javier's link to his google docs near the end of the OP. Requires Microsoft .NET (tested with v3.5).

N.B.: Vaporizer has been active improving this editor. See his file descriptions for changes.

It also stores xbox headmorphs in pc format so headmorphs from either can be used. (It will still read the XanderChaos' BigEndian headmorphs, but XC's Gibbed will *not* read the default headmorph from this.)

[NOTE:]

The descriptions and suggested values for the new variables are taken from http://masseffect.wikia.com/wiki/PC_Tweaks_(Mass_Effect_2). Check the hex edit thread for more definitive info on what values are recommended or allowed.

Mass Effect 2 Save Edit

This file was mirrored from http://social.bioware.com/project/4373/.

Gibbed Save Editor For Mass Effect 2

Share your Mass Effect hero with your fellow gamers!

Are you tired of the boring old un-attractive female hair styles that look rediculous when in a battle surrounded by a swarm of geth? Well not to worry, some clever people have created a way to import some of the female NPC hair styles (shown below) into shepards hair, and here are the steps to follow:
  1. If you haven't already, download Gibbed's Mass Effect 2 Save Editor.
  2. Start a new Mass Effect 2 game preferably with a female shepard (although putting female hairstyles on a male shepard will surely have interesting results). When you are at the character creation screen for the new character, create your shepard, and then choose the hair colour you want your shepard to wear with the new style, and choose a random hair style (doesn't matter which one as you will be changing the imput code anyway).
  3. Once you have created the game, save the game where you are and exit Mass Effect 2, remembering what character you saved as. Also I recommend making a backup file of your save game as you never know. =]
  4. Open Gibbed's Mass Effect 2 Save Editor. Now the fun begins! xD Click on the FOLDER icon at the top left corner to open a save game. Find the save game you just made in the folder Bioware/Mass Effect 2/Saves/*name of character*/Save0001 (or something like that).
  5. Your game details should have loaded into the Save Editor. Next click on the RAW tab at the top. This is where all the modifications can be made for your game.
  6. To modify the hair style, under the heading '2. Squad', there are the words 'Henchmen' and 'Player', we want 'Player' at the moment. Click on the CROSS, left of 'Player', then the same for 'Appearance', and then the same for 'Morph Head'. Now if you look next to 'Hair Mesh' there is a code starting with 'BIOG_HMF_HIR_PRO....'. This is the code you need to change for the different hair meshs.
    To change it literally copy and paste one of these codes below into it's place. *Don't worry this won't overite the original hair mesh file, it will only change the input code for the game to register what hair mesh to use.
    BIOG_HMF_HIR_PRO.Mom.HMF_HIR_Mom_MDL
    BIOG_HMF_HIR_PRO.Sexy.HMF_HIR_Sxy_MDL
    BIOG_HMF_HIR_PRO.Cyberbabe.HMF_HIR_Cyb_MDL
    BIOG_HMF_HIR_PRO.Mohawk.HMF_HIR_Mhk_MDL
    Almost done, you have copied the mesh into the right place, all that is left to do is copy the correct texture codes into the correct place otherwise your hair will look very strange. :P
  7. To change the hair texture code, below 'Hair Mesh' next to 'Texture Parameters', it will say '(Collection)'. Click on the word and on the right there should be a box with an ellipsis (...) in it. Click on that. A new window should come up with all the different texture codes. For the non-standard hair style you have used you only need to replace the _Diff and _Norm codes, don't worry about the _Mask and _Tang. If you look next to the numbers [4] and [5] on the left, there should be HAIR_Diff = ... and HAIR_Norm = ... These are the textures you need to change. Click on 'HAIR_Diff = ' to start with.
    On the right there should be the Name -> HAIR_Diff and Value -> BIOG_HMF_HIR.. etc.
    All you need to do is copy and paste the Value code of the following corresponding textures codes of which non-standard hair mesh you replaced earlier. Do the same for the _Norm code.
    BIOG_HMF_HIR_PRO.Mom.HMF_HIR_Mom_Diff
    BIOG_HMF_HIR_PRO.Mom.HMF_HIR_Mom_Norm
    BIOG_HMF_HIR_PRO.Sexy.HMF_HIR_Sxy_Diff
    BIOG_HMF_HIR_PRO.Sexy.HMF_HIR_Sxy_Norm
    BIOG_HMF_HIR_PRO.Cyberbabe.HMF_HIR_Cyb_Diff
    BIOG_HMF_HIR_PRO.Cyberbabe.HMF_HIR_Cyb_Norm
    BIOG_HMF_HIR_PRO.Mohawk.HMF_HIR_Mhk_Diff
    BIOG_HMF_HIR_PRO.Mohawk.HMF_HIR_Mhk_Norm
    BIOG_HMF_HIR_PRO.Mohawk.HMF_HIR_Mhk_Scalp_Diff
    BIOG_HMF_HIR_PRO.Mohawk.HMF_HIR_Mhk_Scalp_Norm
    BIOG_HMF_HIR_PRO.Mohawk.HMF_HIR_Mhk_Scalp_Mask
    *For the Mowhawk, you will need to also replace the Scalp: _Diff, _Norm, and _Mask codes because you are exposing the scalp textures as well. =]
  8. Once you are done, click on the FLOPPY DISK icon at the top left to save your changes. Save by overiting the original save game file, but make sure you save it as the same name it was originally.
  9. Et Voila! You should be able to load that save game and be able to play with your brand new awesome hair style!